Hello. I’m Geoffrey Bunting.



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© 2024 Geoffrey Bunting.
All rights reserved.


As a journalist, I’m unhealthily curious to the point of covering far too broad an array of subjects for one brain. My main focusses include entertainment, tech, accessibility, and history. I’ve written for The New York Times, The Washington Post, Rolling Stone, WIRED, Time, and more. Below is a broad selection of pieces of note. For a comprehensive list of every piece of non-fiction and journalism I’ve published, visit my Muckrack.

For journalistic enquiries, tips, stories, and/or if you have kind things to say about my writing:
g.a.bunting@gmail.com

If you hated something I wrote and want to let me know, I strongly recommend you spend some time thinking about whether that’s a valuable use of your limited time on this planet.




The New York Times
A gun-toting crab confronts a fiendishly tough video game genre

The Washington Post
For disabled gamers, The Last of Us Part I remake is worth $70

Time Magazine
Queen of Tears bucks convention for a fresh K-Drama romance worth watching
The Atypical Family‘s finale almost rises above its mean-spirited script
Frankly Speaking Is a Korean comedy that transcends language


Rolling Stone
The digital orphans of Pokémon
Hiroyuki Sanada’s journey from Japan to Shōgun
Don’t sleep on Revenant, a masterful K-horror series on Disney+


The Verge
Periphery Synthetic is a chill, accessible audio dream
Another Crab’s Treasure is a cheery, accessible take on Dark Souls
Access-Ability Showcase roundup


The Daily Beast
South Korea’s Moving is finally a superhero TV series worth watching
The best TV musical episodes of all time, ranked!
Cardcaptor Sakura showed kids worldwide that it was OK to be queer


Eurogamer
Why gaming is so important to players with chronic pain
After 25 years, Might and Magic 6 reminds us what it’s like to have fun
Why don’t we talk more about cognitive accessibility?


WIRED
His Galaxy Wolf art kept getting ripped off, so he sued and bought a home
Sony’s new Access controller reveals a big problem in adaptive gaming
Games are more visually accessible than ever and it’s just the start


GamesIndustry.biz
How much does From Software crunch?How accessible is being a gaming content creator?